Grumblejack

 photo Grumblejack 2_zpsi7xqyh5u.jpg

Grumblejack is an ogre freed from Branderscar Prison by the Nessian Knot during their escape. Fairly smart and likable for an ogre, he seems grateful to the Knot for saving him, apparently regarding them as his new tribe, at least for the time being. He has small horns on his head, which may hint at a mixed heritage. Grumble has a superstitious dread of magic, and is greatly impressed by Puella’s witchcraft, and fears Cardinal Thorn.

In the Horn of Abbadon, Grumblejack complained of dizziness and great thirst when he entered the Sanctum of Vetra-Kali. When Puella and Lucavi gave him a drink of the unholy water from the altar, his slight fiendish heritage blossomed, transforming him into a half-fiend. He continues to serve the Knot, thanking them for his transformation.

Male half-fiend ogre Fighter 4 (CR 9)
LE Large outsider (giant, native)
Init +2; Senses darkvision 60 ft., low-light vision; Perception +12

DEFENSE
AC 30, touch 12, flat-footed 26 (+9 armor, +1 Dex, +9 natural, +2 deflection, –1 size), combat 30
hp 120 (4d8+40+4d10+32)
Fort +17, Ref +7, Will +10 (+1 vs fear)
Immune poison, Resist acid 10, cold 10, electricity 10, fire 10
DR 5/good, SR 20

OFFENSE
Speed 40 ft., fly 80 ft. (good)
Melee large morningstar +18/13 (2d6+15) and bite +14 (1d8+4), or
Melee Skathyl’s Glaive +17/12 (2d8+15+1d6 cold+2d6 unholy) and bite +14 (1d8+4), or
large morningstar +18/13 (2d6+11) and claw +14 (1d6+4) and bite +14 (1d8+4), or
2 claws +16 (1d6+9) and bite +16 (1d8+9), or
Ranged large javelin +16 (1d8+9)
Special Smite Good 3/day (+0/+8), haste 10 rounds/day
Space 10 ft.; Reach 10 ft.

Spell-like Abilities (CL 8)
3/day – darkness, poison (DC 16)
1/day – desecrate, unholy blight (DC 16)

STATISTICS
Str 28, Dex 12, Con 20, Int 12, Wis 14, Cha 11
Base Atk +7; CMB +18
SQ Armor training 1, bravery +1
Feats Brutal Throw, Iron Will, Power Attack (-2/+4, +6 two-handed), Toughness, Weapon Focus (morningstar), Multiattack, Combat Reflexes
Trait Murder (+1 damage when flanking)
Skills Athletics +12 (2 ranks), Fly +8 (5 ranks), Intimidate +12 (+16 vs medium; 8 ranks), Knowledge (nature) +7 (5 ranks), Knowledge (religion) +7 (4 ranks), Perception +12 (6 ranks), Stealth +6 (5 ranks), Survival +12 (5 ranks)
(Athletics, Fly, Stealth ACP -2 included. Stealth size -4 included.)
Languages Talirean, Giant, Infernal
Combat Gear large javelins x10, potion of cure moderate wounds, potion of shield of faith x2, potion of enlarge person x4, potion of bull’s strength, potion of vanish x5 (CL 5), potion of displacement, oil of silence x3
Possessions large +3 breastplate, large +2 morningstar, +3 tabard of resistance, ring of protection +2, amulet of mighty fists (ghost touch), sipping jacket, belt of ogre power +2 (Str +2, Con +2), amulet of natural armor +3, boots of speed, pale green prism ioun stone in wayfinder, cloak of elvenkind, unholy symbol of Bael, 36,875 gp.

Smite Good (Su): Three times per day as a swift action Grumblejack can smite good as an antipaladin of the same level as his Hit Dice. The smite persists until the target is dead or Grumblejack rests.

Tactics
Grumblejack’s great joy in life is smacking people with his gigantic morningstar. He does so whenever he can, though he does enjoy unleashing his new magical powers before entering melee. Since he gained the power of flght, he loves to swoop in and smash “little’uns” into pulp. Grumblejack’s flight is supernatural until his wings grow in.

Grumblejack

WarDragon's Way of the Wicked WarDragon1984 Coriat